Top 10 Best Shows in Reno, NV - Last Updated January 2021 ...

Reno, NV! Sold out show!! It's your turn to see #Shinedown with #AsLions and #ColdKingdom at The Grand Sierra Resort and Casino! Who's going to the show?!

submitted by ShinedownsNation to ShinedownsNation [link] [comments]

Reno, NV! Sold out show!! It's your turn to see #Shinedown with #AsLions and #ColdKingdom at The Grand Sierra Resort and Casino! Who's going to the show?!

submitted by ZachMyers_Nation to ShinedownsNation [link] [comments]

What is Reno becoming, and what do you want it to become?

I'm from Reno, born and raised. Moved away about 10 years ago, but always think about it and I visit almost yearly.
I know a lot of people like the new look of Reno, and it being more "cultured or trendy" like Portland, Denver, or the bay. But I feel like everyone is taking away the actual charm and uniqueness of Reno. Reno to me has always been the weird culmination of glitz, glam, little Vegas crap and then cool outdoors, Tahoe, awesome shows on the way to the bay, artistic. Now it feels like when I go to any other bigger city and see their "sodasopa". (And I'm obviously referring to midtown, which I still laugh when I hear it because it sounds so un-reno imo).
I know Reno was and has been a depressing shithole in some aspects, but that's where the uniqueness comes out. I just really hope they don't get rid of all the 24/7 diners, cheap ugly casinos, and the actual character of the city. I understand some improvements, but it will just be Sacramento 2 if you get rid of all the character. And screw that.
I educate people all the time on Reno, because most think of Reno 911. And tell them, it's nothing like Vegas because it doesn't want to be. It's a unique combo of beautiful mountains, art in line with the bay, and old gambling. Which makes it a treasure I hope we never lose.
Sorry for the rant lol. But I am genuinely curious what you all want Reno to be.
Edit: I just always hoped Reno would be viewed and turned into the west coast equivalent of New Orleans to an extent. That is a sketchy dirty place that has its charm, which I feel Reno at least used to have.
submitted by Blue_Now to Reno [link] [comments]

IsItBS: If D. B. Cooper was successful, the money would have been detected in circulation.

He risked his life to hijack the airliner. He didn't get to spend the money. He may have lost his life. Now I don't know that he lost his life, but I think there's a very good chance that he did. None of the money, not one bill, has ever turned up in circulation.
This is what FBI Agent Ralph Himmelsbach said on the October 12th, 1988 episode of Unsolved Mysteries (this episode is legally available on Youtube).
Background
D. B. Cooper is the pseudonym of a man who hijacked a Boeing 727 on November 24, 1971.
The man (using the name “Dan Cooper”) purchased a ticket from Northwest Orient Airlines at Portland International Airport. The ticket was for a one-way, 30-minute trip from Portland to Seattle. Cooper was dressed in plain business attire (i.e. dark suit, white shirt, black tie, and a briefcase).
After takeoff, Cooper handed a note to flight attendant Florence Schaffner. The note claimed that Cooper had a bomb in his briefcase. He opened his briefcase and showed her what appeared to be a bomb (her description sounds like dynamite wired to a battery) and stated what he wanted USD$ 200,000, four parachutes, and a fuel truck waiting at Seattle airport.
Schaffner communicated his demands to the cockpit.
The aircraft landed at the Seattle-Tacoma Airport and was refueled. Cooper was given his money and parachutes. Cooper allowed the release of the passengers (who were unaware of the hijacking).
The aircraft took off at 7:40PM with Cooper and four crew members. Cooper ordered the crew into the cockpit and had them close the door behind them.
At about 8:00PM a warning light in the cockpit indicated that the rear airstair (i.e. a dooramp at the rear of the aircraft) had been activated. This was followed by a noticeable drop in cabin pressure.
At about 8:13PM the aircraft’s tail section experienced a sudden upward movement.
When the aircraft landed in Reno at about 10:15PM, FBI agents and police could find no trace of Cooper.
The Ransom Money
In the Unsolved Mysteries episode, FBI Agent Ralph Himmelsbach explained:
The FBI asked the airline what their approach to the hijacking was going to be, that is, did they wish to pay the ransom? This is an option that the victim of an extortion has, rather than law enforcement. And they responded instantly, they wished to pay the ransom.
The Robert Stack narration in the Unsolved Mysteries episode said:
And so, the FBI at Seattle set about assisting and obtaining the money. Each bill was photographed and the serial numbers recorded.
From my point of view Unsolved Mysteries draws a picture of the FBI frantically collecting and photographing the bills before they are delivered to Cooper.
However, the LEMMiNO video entitled The Search For D. B. Cooper says:
The money had been collected from the Seattle-First National Bank, which maintained a ransom package of $250,000 just for such an occasion. Because of this, the serial numbers of the 10,000 $20 banknotes given to Cooper had been documented in advance.
(BTW, I recommend this video because it’s awesome!)
That the ransom package was already there “just in case” is new information to me.
The wikipedia page on Cooper says:
A month after the hijacking, the FBI distributed lists of the ransom serial numbers to financial institutions, casinos, racetracks, and other businesses that routinely conducted significant cash transactions, and to law enforcement agencies around the world.
Despite repeatedly publishing the serial numbers and even offering rewards, none of the money has ever been detected in circulation.
Questions
Credits
Unsolved Mysteries with Robert Stack
https://youtu.be/lxDQDNlx1tI
The Search For D. B. Cooper, LEMMiNO
https://youtu.be/CbUjuwhQPKs
Search for ransom money section of D. B. Cooper Wikipedia page
https://en.wikipedia.org/wiki/D._B._Cooper#Search_for_ransom_money
Extra Links
D.B. Cooper Hijacking on FBI website
https://www.fbi.gov/history/famous-cases/db-cooper-hijacking
FBI FOIA Records regarding D. B. Cooper
https://vault.fbi.gov/D-B-Cooper%20/
HistoryLink article
https://www.historylink.org/File/1997
submitted by danpietsch to UnresolvedMysteries [link] [comments]

So California just shut down again, but Nevada Restaurants and Casinos still open?

Do you think Nevada will shutdown again? Bueller? Should they?
View Poll
submitted by ValkorTahoe to Reno [link] [comments]

MAME 0.223

MAME 0.223

MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch.
For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor.
Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight.
V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again.
In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR).
Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Merged pull requests

submitted by cuavas to emulation [link] [comments]

What's your favorite pop culture reference of Reno? Mine is this music video.

What's your favorite pop culture reference of Reno? Mine is this music video. submitted by 10beesinarow to Reno [link] [comments]

Wandering through a Reno casino and idly reading the floor (with narration from me mum and giggles from the Mrs)

Wandering through a Reno casino and idly reading the floor (with narration from me mum and giggles from the Mrs) submitted by badbrownie to UnexpectedMulaney [link] [comments]

MAME 0.223

MAME 0.223

MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch.
For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor.
Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight.
V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again.
In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR).
Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Merged pull requests

submitted by cuavas to MAME [link] [comments]

He Zong Lian Heng Chinese Wild Meta Report #9 - translated

This is a translation of the latest Chinese Wild meta report from He Zong Lian Heng of NGA.CN, first published 5 June 2020.
Gallery of decklist images, credit to glormagic.
 
Tier Score Deck 1 Deck 2 Deck 3
1 100 Pirate Warrior
98 Even Shaman
96 Odd Demon Hunter
93 Reno Quest Mage
92 Discard Warlock
90 Reno Secret Mage
2 (high) 89 Secret Mage
88 Galakrond Warrior Murloc Paladin
87 Malygos Druid
86 Quest Mage Cube Warlock Big Priest
85 Spell Token Druid
83 Odd Warrior
82 Odd Paladin
81 Even Warlock Jade Druid Reno Warlock
80 Odd Rogue Reno Hunter Kingsbane Rogue
2 (low ) 79 Mech Paladin
77 Reno Mage
75 Big Shaman
73 Reno Priest
70 Albatross Priest (estimate)
3 60 Treachery Warlock (estimate)
To attack backwards while riding a horse, to advance while feigning retreat, this period has seen fierce meta change; compared to the past, there is definite structural change.
 

Meta overview:

The third patch for Ashes of Outland dropped suddenly, including buffs as well as nerfs. Regarding Wild format, Odd Demon Hunter welcomed its third blow, and last expansion's strongest deck, Even Shaman, was buffed. Seemingly, the meta would develop towards Even Shaman, but this did not come to pass. Odd Demon Hunter, after briefly showing weakness, struck back. Even Shaman has unfinished business; its revival was ended even before it began...
From the perspective of the changed cards, Even Shaman, Reno Hunter, and Odd Demon Hunter are the only Wild meta decks to be affected. (Buffs to Wild Paladin and other decks did not make waves). Declines in Odd Demon Hunter's popularity or power level are bound to move the meta; as Cube Warlock and Even Shaman are both suppressed by that deck, after the patch, they both gained a degree of freedom, but a rebound in Odd Demon Hunter's popularity will reverse that change. However, the changes to the meta are not limited to the patch, as shown by three decks without changed cards. Since the last meta report, many decks have risen and fallen; among them, Pirate Warrior and Malygos Druid are especially attractive.
Long before the patch, Pirate Warrior had already begun to solidify its position, its popularity rising day by day. Before the patch, the deck's popularity reached new heights as the meta was unable to react quickly enough to its rise. Golakka Crawler did not make much of an appearance as tech cards against Pirate Warrior were limited to Glacial Shard and Frozen Shadoweaver, the two more targeting Odd Demon Hunter. As for countering Pirate Warrior, Even Shaman was a quicker reaction than Golakka Crawler. In the short post-patch period when Odd Demon Hunter was in hibernation, Pirate Warrior was still very popular. Even Shaman quickly became the weapon of choice to counter Pirate Warrior, and, lacking counters, became the undisputed top deck. Though Even Shaman's reign was subsequently cut short by Odd Demon Hunter, the deck is still inherently strong, and remains one of the strongest meta decks. Pirate Warrior's aggression is fast; a bomb variant runs Wrenchcalibur, with the new card Corsair Cache substantially increasing the chance of drawing it. Thus, highlander decks cannot stand against Pirate Warrior; even if they run multiple Oozes, the Oozes must be drawn on time. Some decks that have passive early turns, such as Quest Mage, Malygos Druid with a bad draw, and Cube Warlock that does not draw Defile, also struggle against Pirate Warrior. Pirate Warrior not only excels against highlander and slow decks, it also dominates other aggro. The successfully returning to popularity Pirate Warrior also adds another coffin cover to many aggro decks, such as Kingsbane Rogue, Odd Paladin, and Galakrond Warrior. For a long time, Kingsbane Rogue has lost to Pirate Warrior. Though the two decks are similar, the main difference is in the effectiveness of the early game Pirates. N'Zoth's First Mate and Sky Raider are notably better than Kingsbane Rogue's Buccaneer and Bloodsail Flybooter. After the nerf to Ancharrr in Descent of Dragons, Kingsbane Rogue saw a slow rise, then a fall, but the deck still has some power. Now, the rise of Pirate Warrior is bound to end Kingsbane Rogue's existence, and it can be said that the coffin has closed on the latter deck for the last time. Odd Paladin was once like a fish in water, doing well against Odd Demon Hunter, with unfavored matchups rare and favored matchups everywhere. However, Odd Paladin is heavily unfavored against Pirate Warrior. Last time, we mentioned that if Pirate Warrior trends, it is a danger sign for Odd Paladin. Now, this hidden danger has come to pass. Odd Paladin has fallen from the altar and its meta suitability has dropped precipitously. Even Even Shaman has gained a new tool to take on Odd Paladin. Galakrond Warrior runs a Pirate package, so it has some similarities to Pirate Warrior, with the differences being midgame value versus early game tempo. Galakrond Warrior's greatest advantage over Pirate Warrior is its more favorable matchup against Even Shaman. If Even Shaman could have taken over the meta post-patch, then Galakrond Warrior would have also had a chance to rise. However, in the end, Even Shaman did not succeed in taking over. But, Galakrond Warrior's inherent flaws are glaring: its curve is insufficiently low and it often has passive early turns, making it lose to other aggro. Whether it is Odd Paladin, Pirate Warrior, Odd Demon Hunter, Secret Mage, or Mech Paladin, Galakrond Warrior is always slightly downwind. (It is not heavily unfavored owing to the early game strength of the Pirate package). As it is not fast enough, Galakrond Warrior also may lose to combo decks. Relatively speaking, Pirate Warrior, which fares better against both aggro and combo, is the better choice.
Speaking of combo decks, one cannot avoid discussing a newly popular combo deck: Malygos Druid. The nerf to Kael'thas Sunstrider was of course a huge blow to Druid, but on the positive side, the card can now be tutored with Juicy Psychmelon. As Malygos Druid necessarily runs many low-cost spells, the list with Kael'thas has been slowly optimized, and it gradually became popular just before the patch. To increase its speed, the deck has cut the Oaken Summons package to increase the effectiveness of Jepetto Joybuzz. Defensively, the deck can only rely on small removal, Spreading Plague, and armor. Thus, Malygos Druid is a very extreme deck, relying on the speed of its combo to win. It has similarities to a previously popular combo deck, Hemet Mech'athun Warlock. Both counter slow decks, both have little regard for their life total, and both fear Dirty Rat. The differences are that Malygos Druid can combo earlier and how they face aggression. Druid cards are better at maintaining a high health total, while Warlock cards lack healing but are better at clearing the board. Now, Mech'athun Warlock has fallen out of favor, but Malygos Druid continues to deeply influence the meta.
But, whether it is Reno OTK Priest, Mecha'thun Warlock, or Malygos Druid, none of them can compare to the previous Quest Mage. Whether it is facing aggro or Dirty Rat, or combo speed, Quest Mages best all the other combo decks. Though the quest progress was nerfed to be increased by two, after the third patch, as its counters have weakened, Quest Mages are beginning to reappear. Quest Mage is unstable, as it relies on drawing well to beat aggro, but its advantage is in its speed relative to other combo decks, being able to combo one or two turns earlier. It suppresses other combo and slow decks. Quest Mage's high ceiling will destine it to have players give it a go to try and create miracles. In fact, Quest Mage is often common among top 200 Legend (on the Chinese server). “All or nothing" describes Quest Mage's line of thinking. Relatively speaking, Reno Quest Mage is more stable, and its matchups are less polarized. After three patches of nerfs to aggro, the meta has become much more favorable for it and it is now a stable pick. It is now popular and can be found at all ranks.
Last report, the authors thought the restraining forces on the Wild meta were loosening. The abdication of Quest Mages significantly lowered the meta pressure. Now aggro is dominant, though not to the previous extent of combo, allowing for more deck variety. Now, relative to the past, deck variety is more diverse; multiple highlander decks, midrange decks, and aggro decks can be played. But as aggro decks are weaker, combo decks may rise again. Slow or midrange or highlander decks may fall victim to combo. From the perspective of winning, one must still consider the top meta decks.
No matter when, Wild has a special quality: the meta differs significantly among ranks. In the past, it was Mech Hunter, then Mech Paladin, and now Secret Mage and Mech Paladin. At low ranks, Mech Paladin and Secret Mage and perform very well, and are relatively popular. But as rank increases, their popular drops. Within top 1000 Legend, these two decks are virtually unseen. When they do appear, they are often easily defeated. The main elements behind this phenomena are the differing attitudes and skill levels of players at different ranks. Simultaneously, streamers also profoundly influence the meta. Finally, it is not only that at higher ranks decks become more utilitarian. At low ranks, to perform well is to beat weak decks, thus Mech Paladin and Secret Mage can be the best choices. At high ranks, with multiple strong decks in contention, the meta will naturally be different.
 
Deck Popularity conditions Popularity grade
Pirate Warrior Indisputably the best, both strong and popular, popular at all ranks S
Even Shaman Though it was the victim of Odd Demon Hunter, it cannot be decisively defeated and is still popular S
Odd Demon Hunter After falling from popularity, it is once again popular S
Reno Quest Mage As its counters have weakened, it has gradually adapted to the meta and become popular S
Discard Warlock An aggro deck with a high element of luck, very popular all over ladder S
Reno Secret Mage Very unpopular, almost unseen E
Secret Mage Virtually absent at high Legend, but more popular at other ranks A
Galakrond Warrior A starving camel is larger, but not more lively, than a horse; currently the deck is unpopular C
Murloc Paladin A truly rare sight in the meta D
Malygos Druid Very popular, Druid's default deck S
Quest Mage More popular at high Legend, is a casino-style deck, unpopular at other ranks B
Cube Warlock Though the meta has not become more favorable, it is relatively popular at 10-star MMR S
Big Priest Has some level of popularity, with a wider range of application than Odd Warrior, but its performance is unsatisfactory, and its performance is similarly limited B
Spell Token Druid A newly developed deck, needs optimization C
Odd Warrior Relatively extreme, suitable in an aggro-heavy meta, but not very popular owing to its limitations B
Odd Paladin Unpopular due to meta changes C
Even Warlock Almost nonexistent; even if it exists, it is largely Reno Even Warlock played by fans of Shovel Mouth (streamer) E
Jade Druid Fallen out of favor relative to other Druid decks, but still played C
Reno Warlock Has definite popularity A
Odd Rogue Rogue's default deck, but unpopular B
Reno Hunter Fallen in popularity after meta changes, popularity is not ideal C
Kingsbane Rogue Not lifeless, popularity already decaying D
Mech Paladin God of low ranks, almost nonexistent at high ranks A
N'Zoth Reno Mage Though its power is limited, it is more fun and still has players C
Big Shaman Only suitable at certain ranks and certain metas, limited popularity B
Reno Priest Though its power is limited, and the meta is unsuitable, it is still popular S
 

Decks:

Note: The decklists are for reference only; the writeups take precedence.

1, Pirate Warrior

From the second Outland patch onward, Pirate Warrior's popularity has gradually risen. Before the third patch, its popularity reached the peak. Pirate Warrior's aggression is fierce, with the early tempo of N'Zoth's First Mate, and Ship's Cannon and Skybarge creating an unshakable advantage. If the opponent cannot clear, Southsea Captain buffs the board to strike a lethal blow. Also, the deck can run Wrenchcalibur to counter Reno Jackson and deal heavy damage. Whether against aggro or slow decks, Pirate Warrior performs extremely well. As the meta evolves, no one runs Golakka Crawler, but rather Oozes have seen a slight increase, but even this cannot stop Pirate Warrior.
As for deck construction, recently, Pirate Warrior has seen two variants, mainly differing in weapon choices. One variant runs Livewire Lance; the other runs Wrenchcalibur. Wrenchcalibur is very favored against highlander decks. Livewire Lance is less favored against highlander, but as the weapon, and Ancharrr, both cost three mana, this avoids a passive turn after playing Corsair Cache, making the variant better against aggro. Of course, there is a variant popular on other servers that does not include weapons besides Ancharrr, but from many angles, the inclusion of Livewire Lance increases the deck's stability and power, so that variant has not been popular on the Chinese server.

Wrenchcalibur Pirate Warrior

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Livewire Lance Pirate Warrior

AAEBAQcEhBeCsAKRvALerQMNHP8DqAXUBe4G+w+IsALPiQP1qAPcrQPdrQPpsAPAuQMA

2, Even Shaman

The king of the last expansion was fatally struck by Odd Demon Hunter. Initially, it could have gone a whole expansion without making a difference; however, in the third patch, Even Shaman was buffed, while its mortal enemy Odd Demon Hunter was nerfed, seemingly signaling that Even Shaman could have its way again. Pirate Warrior, still popular post-patch, also laid out the red carpet: to beat that deck, picking Even Shaman was imperative. Thus, Even Shaman temporarily became the best deck. However, the good times don't last forever. After a brief dormancy, Odd Demon Hunter revived. In spite of its nerfs, Odd Demon Hunter was still favored against Even Shaman. But, Even Shaman found ways to fight back, preventing the opponent's Hench-Clan Thug from snowballing, and using The Lurker Below, Murkspark Eel, and Sea Giant to flip the board. As long as life total is healthy, there is chance to win, but the matchup is still heavily unfavored.
It must be noted, Even Shaman is very draw-dependent. There is a great disparity if the opening hand lacks Totemic Surge and Totemic Might. Drawing Totemic Surge when aggression is needed, and Totemic Might to hold the board, can make the deck unstoppable. In the mulligan, it is crucial to toss everything to find those two zero-cost cards.
As for deckbuilding, the basic skeleton of the deck can be said to be fixed. By the pre-expansion rank one Legend list by 小太阳, Cryostasis has completely supplanted Earthen Might.

Totem Even Shaman

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3, Odd Demon Hunter

Though Odd Demon Hunter has been nerfed three times in succession, it still has strong individual cards. Though the deck vanished right after the patch, it came roaring back. The Crimson Sigil Runner nerf decreasing its attack by one, like that of Sludge Slurper, was seemingly insignificant but greatly weakened the card, and now it has been cut. Priestess of Fury being nerfed to 6/5 did not kill the card, but now it is rarely played, perhaps because it has been disenchanted for dust.
On the whole, after the third patch, Odd Demon Hunter is now lower in value and it runs out of cards more quickly. Cutting Crimson Sigil Runner decreases its card draw, and there is no high-cost mainstay to replace Priestess of Fury. This indicates Odd Demon Hunter easily runs out of stamina. After gradual nerfs, though the deck is definitely strong, its current weakness of lacking endurance has been exposed. Once it is unable to occupy the early board, it cannot ever kill the opponent. Once it reaches turn 6, it completely loses initiative. In the current meta, Odd Demon Hunter is no longer the strongest deck, but it is definitely popular, and continues to deeply shape meta trends.
Regarding deck construction, there are many differences. At the 1 and 3 cost spots, there are many choices, including Glacial Shard, Frozen Shadoweaver and Vulpera Scoundrel, as well as Priestess of Fury.

Odd Demon Hunter

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4, Reno Quest Mage

Reno Quest Mage's core issue is that is unable to simultaneously beat back aggro while completing the quest. But the problem did not need to be solved by Reno Quest Mage itself, as the nerf to Odd Demon Hunter significantly reduced the pressure from aggro. Reno Quest Mage is most afraid of decks that can win even after Reno is played; this includes past Odd Demon Hunter and Even Shaman with a good draw. But as Odd Demon Hunter has cut Priestess of Fury, Reno Quest Mage can clear the board, play Reno on time, and win, without worrying about being unable to remove Priestess. Against other aggro, Reno Quest Mage has the same line of thought, only Pirate Warrior is more troublesome. If Wrenchcalibur cannot be dealt with in a timely fashion, then Reno Quest Mage will be crushed; thus, nowadays, the deck is starting to run Gluttonous Ooze. Against slow and combo decks, Reno Quest Mage basically holds a definitely advantageous position. Relying only on Dirty Rat and armor is not enough to beat Reno Quest Mage. Only aggression can threaten the deck.
As for deck construction, owing to Odd Demon Hunter's popularity, Volcanic Potion has already become a popular inclusion. As board-flood aggro has declined, Frost Nova's effectiveness has also dropped, and it is now only played by a minority. Recently, the deck has seen two variants, one with Stargazer Luna and Mana Cyclone, the other with Brann Bronzebeard. I personally recommend Brann as it affords better tempo, which the deck needs in the current expansion. As for tech cards, the only recommendation is Gluttonous Ooze, which can work against many decks.

Dragon Reno Quest Mage

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5, Discard Warlock

After a period of optimization and popularization, Darkglare Discard Warlock has become the most popular variant. Cataclysm is again becoming an option, but even with that card, from the perspective of deck speed, Flame Imp is still needed to strengthen early tempo. Darkglare Discard Warlock can more stably build large boards without relying on Silverware Golem. Against slow decks, Darkglare Discard Warlock's extreme development can prove decisive. But in Wild, even though the deck can play a 3/2 minion on turn 1, it suffers against other aggro. N'Zoth's First Mate and even and odd hero powers are stronger presences against aggro. In all, relying on a good draw to build a large board around turns 3-5 is the core idea behind Discard Warlock.

Darkglare Discard Warlock

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6, Reno Secret Mage

For a long time, Reno Secret Mage was relatively unpopular, but now, it is still recommended. Though compared to Secret Mage, Reno Secret Mage is insufficiently aggressive, it has more resources, runs out of cards less easily, and has the means to flip the board with highlander cards. After the addition of Astromancer Solarian from Ashes of Outland, the deck's direct damage has increased.
Currently, highlander decks are seeing a revival. Secret Mage's aggression is obstructed everywhere; once the opponent plays Reno, Secret Mage most likely loses. But Reno Secret Mage has more value, with Brann, Kazakus, Zephrys the Great and Loatheb to achieve more stability; it has more explosive boards. In the current meta, Reno Secret Mage has more competitiveness than Secret Mage, or, in other words Secret Mage has lost some of its competitiveness. From a popularity perspective, it can be said that Reno Secret Mage has not entered the mainstream, but from a power perspective, the deck actually is already tier 1.
Regarding construction, this time Aluneth is recommended for an aggressive style.

Reno Secret Mage

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7, Malygos Druid

Last version, Druid combo decks were in a lukewarm state, but with Kael'thas changed to 7 mana, all the combo decks now run Juicy Psychmelon, Kael'thas, cheap spells and Ultimate Infestation. Among them, Malygos Druid is naturally the most suitable form, as it must run Moonfire and Living Roots, and Ultimate Infestation can be used for damage. To increase combo speed, Malygos and other combo decks cut the Oaken Summons package to increase the effectiveness of Jepetto Joybuzz. But, this makes for passive early turns and worse matchups against aggro, as it can only rely on Spreading Plague.

Malygos Druid

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8, Murloc Paladin

Murloc Paladin is also an unpopular but strong deck. The Prismatic Lens variant is unstable, but Murloc Paladin's snowball ability is enough to keep a foothold in Wild, and the Lens is just icing on the cake. The variant without Lens, running Hand of A'dal is another choice. In all, Murloc Paladin is not bad in the meta. Though it is unpopular, its presence cannot be completely ignored.

Prismatic Lens Murloc Paladin

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9, Secret Mage

Though no matter on what server, Secret Mage has the highest winrate, it cannot be denied that at high Legend, its performance is not ideal. When the opponent can guess the secrets, Secret Mage's effectiveness takes a steep discount. And, Secret Mage's floor is relatively low. If only secrets are drawn, but no minions, the opponent can easily occupy the board and take initiative. In the end, losing with an empty hand is normal. But, Secret Mage is the best choice against the recently popular Malygos Druid, so it still has meta significance.

Secret Mage

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10, Quest Mage

"Winning means partying with models, losing means going to sea to eke out a living" is even more so the current state of Quest Mage. Currently, the deck relies on Mana Cyclone and Evocation to complete the quest, both of which are inadequately stable, to say nothing of whether they can be drawn on time. Even if they are drawn on time, the generated spells pose great variance. To play the spells effectively, Sorcerer's Apprentice is key. In all, Quest Mage's strength is highly dependent on luck, but its high ceiling earns it players' favor.
On deckbuilding, the current Quest Mage usually runs at least one copy of Questing Explorer for early tempo, with some builds running two. The inclusion of Archmage Vargoth varies from person to person. Most builds run it, but many experts think it is unneeded. Chenvaala is another alternative.

Flamewaker Quest Mage

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11, Spell Token Druid

Token Druid is a deck that has recently become popular, already making an impact at high ranks. Not every deck can play an AOE on time, allowing Spell Token Druid a foothold. Even if its board is cleared, the deck can redevelop with its other copies of Wispering Woods and Glowfly Swarm. To beat the deck, the opponent must clear the board while developing its own board. For example, Reno Priest, a deck with many clears, cannot easily gain board presence itself and must expend clears on even small Druid boards.
Regarding deckbuilding, one variant is pure token, and the other runs Jade Idol.

Jade Spell Token Druid

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Spell Token Druid

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12, Cube Warlock

Though Odd Demon Hunter was nerfed, it has not disappeared, and its key cards against Cube Warlock, namely Mana Burn and Consume Magic, still exist. Until now, Odd Demon Hunter still has a degree of popularity, limiting Cube Warlock's proliferation. Cube Warlock's era has not come, and the flourishing of combo decks like Malygos Druid also suppress Cube Warlock. Therefore, limited by Odd Demon Hunter, and an improving Even Shaman, Cube Warlock is not ideal, and has not returned to tier 1.
As for deckbuilding, to counter aggro, Dark Skies is very important, so two copies must be run. Demons can be run based on personal preference. Aside from conventional ideas, a list here runs Molten Giants for a more anti-aggro approach.

Egg Cube Warlock

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Molten Giant Cube Warlock

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13, Jade Druid

Due to the rise of Malygos and Spell Token Druid, Jade Druid's playrate has gradually fallen. Though the deck has a definite strength, it is worse in an era of the rise of combo Druid decks.

Jade Druid

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14, Big Priest

Big Priest's meta position is similar to that of Odd Warrior, both eating aggro, only not as extreme. It has fewer unwinnable matchups than Odd Warrior. Also, Big Priest has proactive plays, so in actual games, it beats aggro, but it can win much faster than Odd Warrior. In the time it takes Odd Warrior to win one game, Big Priest may already have won two. If one does not trust their bladder but also wants to beat aggro, Big Priest is a good choice.

Big Priest

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15, Reno Hunter

The nerf of Scavenger's Ingenuity was not a mortal blow to Reno Hunter. It can only be said that a non-key card was nerfed to a normal power level. Currently, Reno Hunter's specialty is its high number of Rush minions, indicating an advantage against small opposing boards. Against large boards, it can only rely on Zephrys. Reno Hunter's offensive depends on its draw. As a deck with a relatively high curve, it often has passive turns. Only by spending all its mana can it organize an offense. As it often cannot apply early pressure, and can only begin to apply pressure by turn 5, Reno Hunter is slightly unfavored against other slow decks.

Reno Hunter

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16, Galakrond Warrior

Though Galakrond Warrior is not as good as Pirate Warrior in the current meta, it can be said to be a lower quality substitute. But being a substitute for the strongest deck is nothing to be ashamed of. As the saying goes, even a starving camel is larger than a horse. Though it is not as strong as Pirate Warrior, it is still a strong aggro deck. The tempo advantages of the Pirate package are clearly evident, allowing the deck not to be heavily unfavored against other aggro. And, the deck's value means that it is not powerless even if its early board is cleared. But, Galakrond Warrior's inherent flaws are clear. Owing to curve problems, it is relatively easy to have passive early turns. Wild does not accept aggro decks with passive early game, as that is halfway to surrender.

Galakrond Warrior

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17, Reno Warlock

Reno Warlock's orthodox build is N'Zoth, but both Malygos and Leeroy variants have come to the cutting edge of the meta. N'Zoth Reno Warlock has relatively better defensive capability and value; against combo decks, it can rely on Dirty Rat and taunts to win. But Malygos and Leeroy Reno Warlock are more midrange, opportunistically pairing with burst damage to win, but also lacking value. In all, Reno Warlock has a foothold in the meta. Relatively speaking, it is a deck that can slowly creep up.

Malygos Reno Warlock

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N'Zoth Reno Warlock

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18, Mech Paladin

Mech Paladin, god of low ranks! This expansion's Mech Paladin has included a copy of Replicat-o-tron; once board initiative is gained, a greater threat is posed to the opponent, who cannot easily clear. But, Mech Paladin is historically unfavored against other aggro. In higher ranks, where aggro is rampant, it is definitely unfavored.

Mech Paladin

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19, Odd Warrior

It can be said, Odd Warrior's polarization makes any scoring of the deck useless. Against aggro, Odd Warrior is a tier 0 deck. Against combo and slow decks, Odd Warrior's score is 0. Baku screams, and the opponent flees.
As for deckbuilding, Coldlight Oracle and Deathlord are two contested inclusions. Deathlord is better against aggro and Malygos Druid. To further counter Malygos Druid, Bulwark of Azzinoth is recommended.

Odd Warrior

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Mech Odd Warrior

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20, Odd Paladin

Pirate Warrior and Even Shaman are bad news for Odd Paladin. A meta filled with Pirate Warrior is torment for Odd Paladin. Though the deck's favored matchups are not few, those advantages are not enough to overcome the heavily unfavored matchups against Pirate Warrior and Even Shaman.

Pirate Odd Paladin

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21, Odd Rogue

In the current meta, Odd Rogue is strong against all other aggro decks, with the exception of Pirate Warrior. But its weakness is its inability to defeat slow decks, whether it is Druid with Oaken Summons, Odd Warrior, highlander decks, or Cube Warlock. The main problem is that Odd Rogue is not aggressive enough, as it has a greater ability to clear the board. In addition, the dilution of the Lackey pool from EVIL Miscreant is a problem. There is now a lower chance to get tempo Lackeys, with Draconic Lackey being the lifelong enemy of the Lackey pool.

Odd Rogue

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22, Even Warlock

Even Warlock can be said to have almost no popularity, but the deck is not weak. It is not strong enough to be popular. Regarding its level of fun, there is no streamer effect, but rather, Reno Even Warlock has been popularized by a streamer. But Reno Even Warlock is not as strong as Even Warlock and Semi-Reno Even Warlock.

Even Warlock

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23, Reno Priest

After the rise of Pirate Warrior, the last Reno Priest also turned to Pirate Warrior (specifically referring to streamer 老中医). In fact, many meta changes are unfavorable to Reno Priest: Bomb Pirate Warrior, Reno Quest Mage's revival, and Malygos Druid's attractiveness. Every combo deck is favored against Reno Priest.

Reno Priest

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24, N'Zoth Reno Mage

After the nerf to the unparalleled Quest Mage, highlander decks began to be able to gain a foothold in the meta. Though N'Zoth Reno Mage is not particularly strong, it is at least a tier 2 deck that can climb. It is also relatively fun, so its popularity is not unusual.

N'Zoth Reno Mage

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25, Kingsbane Rogue

Though Kingsbane Rogue has almost no popularity, it is after all one of the two playable Rogue decks. As for deck quality, Kingsbane Rogue has essentially been completely replaced by Pirate Warrior. Compared to Kingsbane Rogue, Pirate Warrior has higher tempo, twice the number of Ship's Cannons (referring to Skybarge), roughly similar stamina, and it also beats Kingsbane Rogue. Kingsbane Rogue's low popularity is completely normal.

Fal'dorei Strider Kingsbane Rogue

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26, Big Shaman

Big Shaman is a deck that arose and became popular after the patch. In truth, Big Shaman's strength has limits, and its offense is inconsistent. Ancestor's Call is relatively luck-dependent. In actuality, in terms of power and stability, Big Shaman is not as good as Big Priest. Any deck with large removal can completely beat Big Shaman. Though opinion in the fora extols Big Shaman, in reality the deck is overrated.

Big Shaman

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submitted by EerieIratxoak to wildhearthstone [link] [comments]

ACS June-8-2020: No Guest

Adam opens today’s show talking about the twins birthday, and his experience watching Pearl Harbor and comparing it to his own life. Adam also talks about a steak dinner with Dr. Drew and how people are now regularly defying the face mask requests. Later he breaks down a clip from Brian Williams about social inequities being more dangerous than the Coronavirus. They also watch clips from Lori Lightfoot, and talk with a fan who works at two different casinos in Reno. Before the break they chat with other callers about Leaf Blowers, and what it was like to attend a Black Lives Matter rally as a more conservative person. Before the break, the guys watch a clip from a recent Unprepared performance from Adam’s living room.
Part 2 of today’s show opens with a round of the Rotten Tomatoes Game. Gina then reads news stories about certain Republicans no longer backing President Trump, the latest ‘phase’ of Coronavirus recovery, and Buffalo officers charged with pushing a 75-year-old protestor. They also talk about disbanding the Minneapolis Police Department, and the shows wraps up with Adam warning about unintended consequences.
“good show tomorrow”
submitted by jsakic99 to AdamCarolla [link] [comments]

What a USL D1 league might look like

TL;DR: Man with too much time on his hands goes deep down the rabbit hole on a concept this sub already didn’t seem that enthusiastic about. If you really want to skip ahead, CTRL+F “verdict” and it’ll get you there.
Two days ago, u/MrPhillyj2wns made a post asking whether USL should launch a D1 league in order to compete in Concacaf. From the top voted replies, it appears this made a lot of people very angry and has been widely regarded as a bad move.
But I’ve been at home for eight weeks and I am terribly, terribly bored.
So, I present to you this overview of what the USL pyramid might look like if Jake Edwards got a head of steam and attempted to establish a USSF-sanctioned first division. This is by no means an endorsement of such a proposal or even a suggestion that USL SHOULD do such a thing. It is merely an examination of whether they COULD.
Welcome to the Thunderdome USL Premiership
First, there are some base-level assumptions we must make in this exercise, because it makes me feel more scientific and not like a guy who wrote this on Sunday while watching the Belarusian Premier League (Go BATE Borisov!).
  1. All D1 teams must comply with known USSF requirements for D1 leagues (more on that later).
  2. MLS, not liking this move, will immediately remove all directly-owned affiliate clubs from the USL structure (this does not include hybrid ownerships, like San Antonio FC – NYCFC). This removes all MLS2 teams but will not affect Colorado Springs, Reno, RGVFC and San Antonio.
  3. The USL will attempt to maintain both the USL Championship and USL League One, with an eventual mind toward creating the pro/rel paradise that is promised in Relegations 3:16.
  4. All of my research regarding facility size and ownership net worth is correct – this is probably the biggest leap of faith we have to make, since googling “NAME net worth” and “CITY richest people” doesn’t seem guaranteed to return accurate results.
  5. The most a club can increase its available seating capacity to meet D1 requirements in a current stadium is no more than 1,500 seats (10% of the required 15,000). If they need to add more, they’ll need a new facility.
  6. Let’s pretend that people are VERY willing to sell. It’s commonly acknowledged that the USL is a more financially feasible route to owning a soccer club than in MLS (c.f. MLS-Charlotte’s reported $325 million expansion fee) and the USSF has some very strict requirements for D1 sanctioning. It becomes pretty apparent when googling a lot of team’s owners that this requirement isn’t met, so let’s assume everyone that can’t sells to people who meet the requirements.
(Known) USSF D1 league requirements:
- League must have 12 teams to apply and 14 teams by year three
- Majority owner must have a net worth of $40 million, and the ownership group must have a total net worth of $70 million. The value of an owned stadium is not considered when calculating this value.
- Must have teams located in the Eastern, Central and Pacific time zones
- 75% of league’s teams must be based in markets with at a metro population of at least 1 million people.
- All league stadiums must have a capacity of at least 15,000
The ideal club candidate for the USL Premiership will meet the population and capacity requirements in its current ground, which will have a grass playing surface. Of the USL Championship’s 27 independent/hybrid affiliate clubs, I did not find one club that meets all these criteria as they currently stand.
Regarding turf fields, the USSF does not have a formal policy regarding the ideal playing surface but it is generally acknowledged that grass is superior to turf. 6 of 26 MLS stadiums utilize turf, or roughly 23% of stadiums. We’ll hold a similar restriction for our top flight, so 2-3 of our top flight clubs can have turf fields. Seem fair?
Capacity is going to be the biggest issue, since the disparity between current requirements for the second-tier (5,000) and the first tier (15,000) is a pretty massive gap. Nice club you have there, triple your capacity and you’re onto something. As a result, I have taken the liberty of relocating certain (read: nearly all) clubs to new grounds, trying my utmost to keep those clubs in their current markets and –importantly--, ensure they play on grass surfaces.
So, let’s do a case-by-case evaluation and see if we can put together 12-14 teams that meet the potential requirements, because what else do you have to do?
For each club’s breakdown, anything that represents a chance from what is currently true will be underlined.
Candidate: Birmingham Legion FC
Location (Metro population): Birmingham, Ala. (1,151,801)
Time zone: Central
Stadium (playing surface, capacity): Legion Field (FieldTurf, 71,594)
Potential owner: Stephens Family (reported net worth $4 billion)
Notes: Birmingham has a pretty strong candidacy. Having ditched the 5,000-seater BBVA Field for Legion Field, which sits 2.4 miles away, they’ve tapped into the city’s soccer history. Legion Field hosted portions of both the men’s and women’s tournaments at the 1996 Olympics, including a 3-1 U.S. loss to Argentina that saw 83,183 pack the house. The Harbert family seemed like strong ownership contenders, but since the death of matriarch Marguerite Harbert in 2015, it’s unclear where the wealth in the family is concentrated, so the Stephens seem like a better candidate. The only real knock that I can think of is that we really want to avoid having clubs play on turf, so I’d say they’re on the bubble of our platonic ideal USL Prem.
Candidate: Charleston Battery
Location (Metro population): Charleston, S.C. (713,000)
Time zone: Eastern
Stadium (playing surface, capacity): Johnson Hagood Stadium (Grass, ~14,700)
Potential owner: Anita Zucker (reported net worth $3 billion)
Notes: Charleston’s candidacy isn’t looking great. Already disadvantaged due to its undersized metro population, a move across the Cooper River to Johnson Hagood Stadium is cutting it close in terms of capacity. The stadium, home to The Citadel’s football team, used to seat 21,000, before 9,300 seats on the eastern grandstand were torn down in 2017 to deal with lead paint that had been used in their construction. Renovation plans include adding 3,000 seats back in, which could hit 15,000 if they bumped it to 3,300, but throw in a required sale by HCFC, LLC (led by content-creation platform founder Rob Salvatore) to chemical magnate Anita Zucker, and you’ll see there’s a lot of ifs and ands in this proposal.
Candidate: Charlotte Independence
Location (Metro population): Charlotte, N.C. (2,569, 213)
Time zone: Eastern
Stadium (playing surface, capacity): Jerry Richardson Stadium (Turf, 15,314)
Potential owner: James Goodnight (reported net worth $9.1 billion)
Notes: Charlotte ticks a lot of the boxes. A move from the Sportsplex at Matthews to UNC-Charlotte’s Jerry Richardson stadium meets capacity requirements, but puts them on to the dreaded turf. Regrettably, nearby American Legion Memorial Stadium only seats 10,500, despite a grass playing surface. With a sizeable metro population (sixth-largest in the USL Championship) and a possible owner in software billionaire James Goodnight, you’ve got some options here. The biggest problem likely lies in direct competition for market share against a much better-funded MLS Charlotte side due to join the league in 2021.
Candidate: Hartford Athletic
Location (Metro population): Hartford, Conn. (1,214,295)
Time zone: Eastern
Stadium (playing surface, capacity): Pratt & Whitney Stadium (Grass, 38,066)
Potential owner: Ray Dalio (reported net worth $18.4 billion)
Notes: Okay, I cheated a bit here, having to relocate Hartford to Pratt & Whitney Stadium, which is technically in East Hartford, Conn. I don’t know enough about the area to know if there’s some kind of massive beef between the two cities, but the club has history there, having played seven games in 2019 while Dillon Stadium underwent renovations. If the group of local businessmen that currently own the club manage to attract Dalio to the table, we’re on to something.
Candidate: Indy Eleven
Location (Metro population): Indianapolis, Ind. (2,048,703)
Time zone: Eastern
Stadium (playing surface, capacity): Lucas Oil Stadium (Turf, 62,421)
Potential owner: Jim Irsay (reported net worth of $3 billion)
Notes: Indy Eleven are a club that are SO CLOSE to being an ideal candidate – if it weren’t for Lucas Oil Stadium’s turf playing surface. Still, there’s a lot to like in this bid. I’m not going to lie, I have no idea what current owner and founder Ersal Ozdemir is worth, but it seems like there might be cause for concern. A sale to Irsay, who also owns the NFL Indianapolis (nee Baltimore) Colts, seems likely to keep the franchise there, rather than make a half-mile move to 14,230 capacity Victory Field where the AAA Indianapolis Indians play and expand from there.
Candidate: Louisville City FC
Location (Metro population): Louisville, Ky. (1,297,310)
Time zone: Eastern
Stadium (playing surface, capacity): Lynn Family Stadium (Grass, 14,000, possibly expandable to 20,000)
Potential owner: Wayne Hughes (reported net worth $2.8 billion)
Notes: I’m stretching things a bit here. Lynn Family stadium is currently listed as having 11,700 capacity that’s expandable to 14,000, but they’ve said that the ground could hold as many as 20,000 with additional construction, which might be enough to grant them a temporary waiver from USSF. If the stadium is a no-go, then there’s always Cardinal Stadium, home to the University of Louisville’s football team, which seats 65,000 but is turf. Either way, it seems like a sale to someone like Public Storage founder Wayne Hughes will be necessary to ensure the club has enough capital.
Candidate: Memphis 901 FC
Location (Metro population): Memphis, Tenn. (1,348,260)
Time zone: Central
Stadium (playing surface, capacity): Liberty Bowl Stadium (Turf, 58,325)
Potential owner: Fred Smith (reported net worth $3 billion)
Notes: Unfortunately for Memphis, AutoZone Park’s 10,000 seats won’t cut it at the D1 level. With its urban location, it would likely prove tough to renovate, as well. Liberty Bowl Stadium more than meets the need, but will involve the use of the dreaded turf. As far as an owner goes, FedEx founder Fred Smith seems like a good local option.
Candidate: Miami FC, “The”
Location (Metro population): Miami, Fla. (6,158,824)
Time zone: Eastern
Stadium (playing surface, capacity): Riccardo Silva Stadium (FieldTurf, 20,000)
Potential owner: Riccardo Silva (reported net worth $1 billion)
Notes: Well, well, well, Silva might get his wish for top-flight soccer, after all. He’s got the money, he’s got the metro, and his ground has the capacity. There is the nagging issue of the turf, though. Hard Rock Stadium might present a solution, including a capacity of 64,767 and a grass playing surface. It is worth noting, however, that this is the first profile where I didn’t have to find a new potential owner for a club.
Candidate: North Carolina FC
Location (Metro population): Durham, N.C. (1,214,516 in The Triangle)
Time zone: Eastern
Stadium (playing surface, capacity): Carter-Finley Stadium (Grass/Turf, 57,583)
Potential owner: Steve Malik (precise net worth unknown) / Dennis Gillings (reported net worth of $1.7 billion)
Notes: We have our first “relocation” in North Carolina FC, who were forced to trade Cary’s 10,000-seat WakeMed Soccer Park for Carter-Finley Stadium in Durham, home of the NC State Wolfpack and 57,583 of their closest friends. The move is a whopping 3.1 miles, thanks to the close-knit hub that exists between Cary, Durham and Raleigh. Carter-Finley might be my favorite of the stadium moves in this exercise. The field is grass, but the sidelines are artificial turf. Weird, right? Either way, it was good enough for Juventus to play a friendly against Chivas de Guadalajara there in 2011. Maybe the move would be pushed for by new owner and medical magnate Dennis Gillings, whose British roots might inspire him to get involved in the Beautiful Game. Straight up, though, I couldn’t find a net worth for current owner Steve Malik, though he did sell his company MedFusion for $91 million in 2010, then bought it back for an undisclosed amount and sold it again for $43 million last November. I don’t know if Malik has the juice to meet D1 requirements, but I suspect he’s close.
Candidate: Pittsburgh Riverhounds SC
Location (Metro population): Pittsburgh, Penn. (2,362,453)
Time zone: Eastern
Stadium (playing surface, capacity): Heinz Field (Grass, 64,450)
Potential owner: Henry Hillman (reported net worth $2.5 billion)
Notes: I don’t know a ton about the Riverhounds, but this move in particular feels like depriving a pretty blue-collar club from its roots. Highmark Stadium is a no-go from a seating perspective, but the Steelers’ home stadium at Heinz Field would more than meet the requirements and have a grass surface that was large enough to be sanctioned for a FIFA friendly between the U.S. WNT and Costa Rica in 2015. As for an owner, Tuffy Shallenberger (first ballot owner name HOF) doesn’t seem to fit the USSF bill, but legendary Pittsburgh industrialist Henry Hillman might. I’m sure you’re asking, why not the Rooney Family, if they’ll play at Heinz Field? I’ll tell you: I honestly can’t seem to pin down a value for the family. The Steelers are valued at a little over a billion and rumors persist that Dan Rooney is worth $500 million, but I’m not sure. I guess the Rooneys would work too, but it’s a definite departure from an owner in Shallenberger who was described by one journalist as a guy who “wears boots, jeans, a sweater and a trucker hat.”
Candidate: Saint Louis FC
Location (Metro population): St. Louis, Mo. (2,807,338)
Time zone: Central
Stadium (playing surface, capacity): Busch Stadium (Grass, 45,494)
Potential owner: William DeWitt Jr. (reported net worth $4 billion)
Notes: Saint Louis has some weirdness in making the jump to D1. Current CEO Jim Kavanaugh is an owner of the MLS side that will begin play in 2022. The club’s current ground at West Community Stadium isn’t big enough, but perhaps a timely sale to Cardinals owner William DeWitt Jr. could see the club playing games at Busch Stadium, which has a well established history of hosting other sports like hockey, college football and soccer (most recently a U.S. WNT friendly against New Zealand in 2019). The competition with another MLS franchise wouldn’t be ideal, like Charlotte, but with a big enough population and cross marketing from the Cardinals, maybe there’s a winner here. Wacko idea: If Busch doesn’t pan out, send them to The Dome. Sure, it’s a 60k turf closed-in stadium, but we can go for that retro NASL feel and pay homage to our nation’s soccer history.
Candidate: Tampa Bay Rowdies
Location (Metro population): Tampa, Fla. (3,068,511)
Time zone: Eastern
Stadium (playing surface, capacity): Raymond James Stadium (Grass, 65,518)
Potential owner: Edward DeBartolo Jr. (reported net worth $3 billion)
Notes: This one makes me sad. Despite having never been there, I see Al Lang Stadium as an iconic part of the Rowdies experience. Current owner Bill Edwards proposed an expansion to 18,000 seats in 2016, but the move seems to have stalled out. Frustrated with the city’s lack of action, Edwards sells to one-time San Francisco 49ers owner Edward DeBartolo Jr., who uses his old NFL connections to secure a cushy lease at the home of the Buccaneers in Ray Jay, the site of a 3-1 thrashing of Antigua and Barbuda during the United States’ 2014 World Cup Qualifying campaign.
Breather. Hey, we finished the Eastern Conference teams. Why are you still reading this? Why am I still writing it? Time is a meaningless construct in 2020 my friends, we are adrift in the void, fueled only by brief flashes of what once was and what may yet still be.
Candidate: Austin Bold FC
Location (Metro population): Austin, Texas (2,168,316)
Time zone: Central
Stadium (playing surface, capacity): Darrel K Royal – Texas Memorial Stadium (FieldTurf, 95,594)
Potential owner: Michael Dell (reported net worth of $32.3 billion)
Notes: Anthony Precourt’s Austin FC has some unexpected competition and it comes in the form of tech magnate Michael Dell. Dell, were he to buy the club, would be one of the richest owners on our list and could flash his cash in the new first division. Would he have enough to convince Darrel K Royal – Texas Memorial Stadium (I’m not kidding, that’s its actual name) to go back to a grass surface, like it did from ’96-’08? That’s between Dell and nearly 100,000 UT football fans, but everything can be had for the right price.
Candidate: Colorado Springs Switchbacks FC
Location (Metro population): Colorado Springs, Colo. (738,939)
Time zone: Mountain
Stadium (playing surface, capacity): Falcon Stadium (FieldTurf, 46,692)
Potential owner: Charles Ergen (reported net worth $10.8 billion)
Notes: Welcome to Colorado Springs. We have hurdles. For the first time in 12 candidates, we’re back below the desired 1 million metro population mark. Colorado Springs actually plans to build a $35 million, 8,000 seat venue downtown that will be perfect for soccer, but in our timeline that’s 7,000 seats short. Enter Falcon Stadium, home of the Air Force Academy Falcons football team. Seems perfect except for the turf, right? Well, the tricky thing is that Falcon Stadium is technically on an active military base and is (I believe) government property. Challenges to getting in and out of the ground aside, the military tends to have a pretty grim view of government property being used by for-profit enterprises. Maybe Charles Ergen, founder and chairman of Dish Network, would be able to grease the right wheels, but you can go ahead and throw this into the “doubtful” category. It’s a shame, too. 6,035 feet of elevation is one hell of a home-field advantage.
Candidate: El Paso Locomotive FC
Location: El Paso, Texas
Time zone: Mountain
Stadium (playing surface, capacity): Sun Bowl (FieldTurf, 51,500)
Potential owner: Paul Foster (reported net worth $1.7 billion)
Notes: God bless Texas. When compiling this list, I found so many of the theoretical stadium replacements were nearly serviceable by high school football fields. That’s insane, right? Anyway, Locomotive don’t have to settle for one of those, they’ve got the Sun Bowl, which had its capacity reduced in 2001 to a paltry 51,500 (from 52,000) specifically to accommodate soccer. Sure, it’s a turf surface, but what does new owner Paul Foster (who is only the 1,477th wealthiest man in the world, per Forbes) care, he’s got a team in a top league. Side note: Did you know that the Sun Bowl college football game is officially, through sponsorship, the Tony the Tiger Sun Bowl? Why is it not the Frosted Flakes Sun Bowl? Why is the cereal mascot the promotional name of the football game? What are you doing, Kellogg’s?
Candidate: Las Vegas Lights FC
Location: Las Vegas, Nev. (2,227,053)
Time zone: Pacific
Stadium (playing surface, capacity): Allegiant Stadium (Grass, 61,000)
Potential owner: Sheldon Adelson (reported net worth $37.7 billion)
Notes: Sin City. You had to know that the club that once signed Freddy Adu because “why not” was going to go all out in our flashy hypothetical proposal. Thanks to my narrative control of this whole thing, they have. Adelson is the second-richest owner in the league and has decided to do everything first class. That includes using the new Raiders stadium in nearby unincorporated Paradise, Nevada, and spending boatloads on high profile transfers. Zlatan is coming back to the U.S., confirmed.
Candidate: New Mexico United
Location: Albuquerque, N.M.
Time zone: Mountain
Stadium (playing surface, capacity): Isotopes Park – officially Rio Grande Credit Union Field at Isotopes Park (Grass, 13,500 – 15,000 with expansion)
Potential owner: Maloof Family (reported net worth $1 billion)
Notes: New Mexico from its inception went deep on the community vibe, and I’ve tried to replicate that in this bid. The home field of Rio Grande Cr---I’m not typing out the whole thing—Isotopes Park falls just within the expansion rules we set to make it to 15,000 (weird, right?) and they’ve found a great local ownership group in the Lebanese-American Maloof (formerly Maalouf) family from Las Vegas. The only thing to worry about would be the metro population, but overall, this could be one of the gems of USL Prem.
Candidate: Oklahoma City Energy FC
Location: Oklahoma City, Okla. (1,396,445)
Time zone: Central
Stadium (playing surface, capacity): Chickasaw Bricktown Ballpark (Grass, 13,066)
Potential owner: Harold Hamm (reported net worth $14.2 billion)
Notes: There’s a bright golden haze on the meadow and it says it’s time to change stadiums and owners to make it to D1. A sale to oil magnate Harold Hamm would give the club the finances it needs, but Chickasaw Bricktown Ballpark (home of the OKC Dodgers) actually falls outside of the boundary of what would meet capacity if 1,500 seats were added. Could the club pull off a move to Gaylord Family Oklahoma Memorial Stadium in Norman, Oklahoma – home of the Oklahoma Sooners? Maybe, but at 20 miles, this would be a reach.
Candidate: Orange County SC
Location: Irvine, Calif. (3,176, 000 in Orange County)
Time zone: Pacific
Stadium (playing surface, capacity): Angels Stadium of Anaheim (Grass, 43,250)
Potential owner: Arte Moreno (reported net worth $3.3 billion)
Notes: You’ll never convince me that Rangers didn’t choose to partner with Orange County based primarily on its name. Either way, a sale to MLB Angels owner Arte Moreno produces a fruitful partnership, with the owner choosing to play his newest club out of the existing Angels stadium in OC. Another baseball conversion, sure, but with a metro population of over 3 million and the closest thing this hypothetical league has to an LA market, who’s complaining?
Candidate: Phoenix Rising FC
Location: Phoenix, Ariz. (4,857,962)
Time zone: Arizona
Stadium (playing surface, capacity): State Farm Stadium (Grass, 63,400)
Potential owner: Ernest Garcia II (reported net worth $5.7 billion)
Notes: We’re keeping it local with new owner and used car guru Ernest Garcia II. His dad owned a liquor store and he dropped out of college, which is making me feel amazing about my life choices right now. Casino Arizona Field is great, but State Farm Stadium is a grass surface that hosted the 2019 Gold Cup semifinal, so it’s a clear winner. Throw in Phoenix’s massive metro population and this one looks like a lock.
Candidate: Reno 1868 FC
Location: Reno, Nev. (425,417)
Time zone: Pacific
Stadium (playing surface, capacity): Mackay Stadium (FieldTurf, 30,000)
Potential owner: Nancy Walton Laurie (reported net worth $7.1 billion)
Notes: The Biggest Little City on Earth has some serious barriers to overcome, thanks to its low metro population. A sale to Walmart heiress Nancy Walton Laurie and 1.6 mile-move to Mackay Stadium to split space with the University of Nevada, Reno makes this bid competitive, but the turf surface is another knock against it.
Candidate: Rio Grande Valley FC
Location: Edinburg, Texas (900,304)
Time zone: Central
Stadium (playing surface, capacity): McAllen Memorial Stadium (FieldTurf, 13,500 – 15,000 with expansion)
Potential owner: Alice Louise Walton (reported net worth $45 billion)
Notes: Yes, I have a second straight Walmart heiress on the list. She was the first thing that popped up when I googled “McAllen Texas richest people.” The family rivalry has spurred Walton to buy a club as well, moving them 10 miles to McAllen Memorial Stadium which, as I alluded to earlier, is a straight up high school football stadium with a full color scoreboard. Toss in an additional 1,500 seats and you’ve met the minimum, despite the turf playing surface.
Candidate: San Antonio FC
Location: San Antonio, Texas (2,550,960)
Time zone: Central
Stadium (playing surface, capacity): Alamodome (FieldTurf, 64,000)
Potential owner: Red McCombs (reported net worth $1.6 billion)
Notes: I wanted to keep SAFC in the Spurs family, since the franchise is valued at $1.8 billion. That said, I didn’t let the Rooneys own the Riverhounds based on the Steelers’ value and it felt wrong to change the rules, so bring on Clear Channel co-founder Red McCombs. Toyota Field isn’t viable in the first division, but for the Alamodome, which was built in 1993 in hopes of attracting an NFL franchise (and never did), San Antonio can finally claim having *a* national football league team in its town (contingent on your definition of football). Now if only we could do something about that turf…
Candidate: San Diego Loyal SC
Location: San Diego, Calif. (3,317,749)
Time zone: Pacific
Stadium (playing surface, capacity): SDCCU Stadium (formerly Qualcomm) (Grass, 70,561)
Potential owner: Phil Mickelson (reported net worth $91 million)
Notes: Yes, golf’s Phil Mickelson. The existing ownership group didn’t seem to have the wherewithal to meet requirements, and Phil seemed to slot right in. As an athlete himself, he might be interesting in the new challenges of a top flight soccer team. Toss in a move to the former home of the chargers and you might have a basis for tremendous community support.
Candidate: FC Tulsa
Location: Tulsa, Okla. (991,561)
Time zone: Central
Stadium (playing surface, capacity): Skelly Field at H.A. Chapman Stadium (FieldTurf, 30,000)
Potential owner: George Kaiser ($10 billion)
Notes: I’m a fan of FC Tulsa’s rebrand, but if they want to make the first division, more changes are necessary. A sale to Tulsa native and one of the 100 richest men in the world George Kaiser means that funding is guaranteed. A move to Chapman Stadium would provide the necessary seats, despite the turf field. While the undersize population might be an issue at first glance, it’s hard to imagine U.S. Soccer not granting a waiver over a less than a 10k miss from the mark.
And that’s it! You made it. Those are all of the independent/hybrid affiliates in the USL Championship, which means that it’s time for our…
VERDICT: As an expert who has studied this issue for almost an entire day now, I am prepared to pronounce which USL Championships could be most ‘ready” for a jump to the USL Prem. A reminder that of the 27 clubs surveyed, 0 of them met our ideal criteria (proper ownership $, metro population, 15,000+ stadium with grass field).
Two of them, however, met almost all of those criteria: Indy Eleven and Miami FC. Those two clubs may use up two of our three available turf fields right from the outset, but the other factors they hit (particularly Silva’s ownership of Miami) makes them difficult, if not impossible to ignore for the top flight.
But who fill in the rest of the slots? Meet the entire 14-team USL Premier League:
Hartford Athletic
Indy Eleven
Louisville City FC
Miami FC
North Carolina FC
Pittsburgh Riverhounds SC
Tampa Bay Rowdies
Saint Louis FC
San Antonio FC
New Mexico United
Phoenix Rising FC
Las Vegas Lights FC
Orange County SC
San Diego Loyal SC
Now, I shall provide my expert rationale for each club’s inclusion/exclusion, which can be roughly broken down into four categories.
Firm “yes”
Hartford Athletic: It’s a good market size with a solid stadium. With a decent investor and good community support, you’ve got potential here.
Indy Eleven: The turf at Lucas Oil Stadium is no reason to turn down a 62,421 venue and a metro population of over 2 million.
Louisville City FC: Why doesn’t the 2017 & 2018 USL Cup champion deserve a crack at the top flight? They have the market size, and with a bit of expansion have the stadium at their own SSS. LCFC, you’re in.
Miami FC, “The”: Our other blue-chip recruit on the basis of ownership value, market size and stadium capacity. Yes, that field is turf, but how could you snub Silva’s chance to claim victory as the first division 1 club soccer team to play in Miami?
Pittsburgh Riverhounds SC: Pittsburgh sacrificed a lot to be here (according to my arbitrary calculations). Their market size and the potential boon of soccer at Heinz Field is an important inclusion to the league.
Saint Louis FC: Willie hears your “Busch League” jokes, Willie don’t care. A huge market size, combined with the absence of an NFL franchise creates opportunity. Competition with the MLS side, sure, but St. Louis has serious soccer history and we’re willing to bet it can support two clubs.
Tampa Bay Rowdies: With a huge population and a massive stadium waiting nearby, Tampa Bay seems like too good of an opportunity to pass up for the USL Prem.
Las Vegas Lights FC: Ostentatious, massive and well-financed, Las Vegas Lights FC is everything that the USL Premier League would need to assert that it didn’t intend to play second fiddle to MLS. Players will need to be kept on a short leash, but this is a hard market to pass up on.
Phoenix Rising FC: Huge population, big grass field available nearby and a solid history of success in recent years. No brainer.
San Diego Loyal SC: New club? Yes, massive population in a market that recently lost an absolutely huge sports presence? Also yes. This could be the USL Prem’s Seattle.
Cautious “yes”
New Mexico United: You have to take a chance on New Mexico United. The club set the league on fire with its social media presence and its weight in the community when it entered the league last season. The market may be slightly under USSF’s desired 1 million, but fervent support (and the ability to continue to use Isotopes Park) shouldn’t be discounted.
North Carolina FC: Carter-Finley’s mixed grass/turf surface is a barrier, to be sure, but the 57,000+ seats it offers (and being enough to offset other fully-turf offerings) is enough to put it in the black.
Orange County SC: It’s a top-tier club playing in a MLB stadium. I know it seems unlikely that USSF would approve something like that, but believe me when I say “it could happen.” Orange County is a massive market and California likely needs two clubs in the top flight.
San Antonio FC: Our third and only voluntary inclusion to the turf fields in the first division, we’re counting on San Antonio’s size and massive potential stadium to see it through.
Cautious “no”
Birmingham Legion FC: The town has solid soccer history and a huge potential venue, but the turf playing surface puts it on the outside looking in.
Memphis 901 FC: Like Birmingham, not much to dislike here outside of the turf playing surface at the larger playing venue.
Austin Bold FC: See the other two above.
FC Tulsa: Everything’s just a little bit off with this one. Market’s slightly too small, stadium has turf. Just not enough to put it over the top.
Firm “no”
Charleston Battery: Small metro and a small potential new stadium? It’s tough to say yes to the risk.
Charlotte Independence: A small new stadium and the possibility of having to compete with an organization that just paid over $300 million to join MLS means it’s best for this club to remain in the USL Championship.
Colorado Springs Switchbacks FC: When a club’s best chance to meet a capacity requirement is to host games at a venue controlled by the military, that doesn’t speak well to a club’s chances.
El Paso Locomotive FC: An undersized market and a turf field that meets capacity requirements is the death knell for this one.
Oklahoma City Energy FC: Having to expand a baseball field to meet requirements is a bad start. Having to potentially play 20 miles away from your main market is even worse.
Reno 1868 FC: Population nearly a half-million short of the federation’s requirements AND a turf field at the hypothetical new stadium makes impossible to say yes to this bid.
Rio Grande Valley FC: All the seat expansions in the world can’t hide the fact that McAllen Memorial Stadium is a high school stadium through and through.
Here’s who’s left in the 11-team Championship:
Birmingham Legion FC
Charleston Battery
Charlotte Independence
Memphis 901 FC
Austin Bold FC
Colorado Springs Switchbacks FC
El Paso Locomotive FC
Oklahoma City Energy FC
Reno 1868 FC
Rio Grande Valley FC
FC Tulsa
With MLS folding the six affiliates it has in USL League One, the league is a little bit thin (especially considering USSF’s requirements for 8 teams for lower level leagues), but seems definitely able to expand up to the necessary numbers with Edwards’ allusions to five new additions this year:
Chattanooga Red Wolves SC
Forward Madison FC
Greenville Triumph SC
Union Omaha
Richmond Kickers
South Georgia Tormenta
FC Tucson
Format of Assorted Leagues – This (like everything in this post) is pure conjecture on my part, but here are my thoughts on how these leagues might function in a first year while waiting for additional expansion.
USL Premier – We’ll steal from the 12-team Scottish Premiership. Each club plays the other 11 clubs 3 times, with either one or two home matches against each side. When each club has played 33 matches, the top six and bottom six separate, with every club playing an additional five matches (against each other team in its group). The top club wins the league. The bottom club is automatically relegated. The second-bottom club will enter a two-legged playoff against someone (see below) from the championship playoffs.
USL Championship -- 11 clubs is a challenge to schedule for. How about every club plays everyone else three times (either one or two home matches against each side)? Top four clubs make the playoffs, which are decided by two-legged playoffs. The winner automatically goes up. I need feedback on the second part – is it better to have the runner-up from the playoffs face the second-bottom club from the Premiership, or should the winner of the third-place match-up get the chance to face them to keep drama going in both playoff series? As for relegation, we can clearly only send down the last place club while the third division is so small.
USL League One – While the league is so small, it doesn’t seem reasonable to have the clubs play as many matches as the higher divisions. Each club could play the other six clubs four times – twice at home and twice away – for a very equitable 24-match regular season, which would help restrict costs and still provide a chance to determine a clear winner. Whoever finishes top of the table goes up.
And there you have it, a hypothetical look at how the USL could build a D1 league right now. All it would take is a new stadium for almost the entire league and new owners for all but one of the 27 clubs, who wouldn’t feel that their property would be massively devalued if they got relegated.
Well that’s our show. I’m curious to see what you think of all of this, especially anything that you think I may have overlooked (I’m sure there’s plenty). Anyway, I hope you’re all staying safe and well.
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